Divided We Fall
"Divided We Fall" is a top down shooter with wave based combat in which all enemies have a "joined" health bar.
CONTROLS:
WASD to move
Mouse to aim and shoot
KNOWN BUGS:
Enemies dont respawn after you die unless you restart the page
Off screen colliders not functioning
Health bar not updating regularly
For best experience play in full screen
Art - fishy2trill
Music - fishy2trill
Game Design - fishy2trill
Status | On hold |
Platforms | HTML5 |
Rating | Rated 4.0 out of 5 stars (1 total ratings) |
Author | fishy2trill |
Genre | Action |
Made with | Unity |
Comments
Log in with itch.io to leave a comment.
Autofire, or hold-to-fire, would be appreciated.
Thanks for the suggestion, that's a feature I definitely overlooked during the development process and I plan on implementing it later on.
I didn't get any enemies, plenty of bugs, visuals are pretty solid tho
the game is a little buggy! you can also go offscreen. the game's music is very repetitive (my game doesn't even have it tho). its a little bit hard to aim because the projectile fires for the wand and not to the mouse. otherwise a cool concept! (this was my feeback)
There's a bug where the healthbar isn't moving although it wasn't a problem in Unity. Damage is still being dealt to the enemies though.